Dragon Sword aims for manual action play with a sense of hitting along with in-depth scenarios and is being developed into a semi-open world structure based on fields and various interactions. Based on the cute character visual concept that can be communicated at home and abroad, the goal is to implement a bright, light, yet immersive action. It aims to provide cross-platform services that simultaneously support PC/mobile using Unreal Engine.
PRE-REGISTRATION
Wat is er nieuw in versie 1.3.5
Laatst bijgewerkt op Jan 20,2025
Kleine bugfixes en verbeteringen. Installeer of werk bij naar de nieuwste versie om het uit te proberen!