Dragon Sword aims for manual action play with a sense of hitting along with in-depth scenarios and is being developed into a semi-open world structure based on fields and various interactions. Based on the cute character visual concept that can be communicated at home and abroad, the goal is to implement a bright, light, yet immersive action. It aims to provide cross-platform services that simultaneously support PC/mobile using Unreal Engine.
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Última actualización en Jan 21,2025
Corrección de errores menores y mejoras. ¡Instala o actualiza a la versión más reciente para verlo!